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Magical teaching

Learning magic

I can do the following workshops for groups and festivals

-Rune divination (intro or intermediate) (intermediate assumes you know the basic meanings, intro starts from scratch)

-Rune magic (intro or intermediate)

-Prophetic divination 1 (technique and practice)

-Divination Theory (Timelines, fate, etc.)

-Norse ADF ritual: Sumbels and High Days (theory)

-Norse Sumbel rite (the structured sipping kind, not the getting drunk kind)

-Intro to Ericksonian Hypnosis (theory and practice)

-Ericksonian Hypnosis applied to guided meditations (theory, demonstration and practice) -Spirit types in ADF cosmology (the three kindred)

-Channeling the gods: Theory and how to

-Channeling the gods: Demonstration and leading one person through it

-Necromantic Seith ritual (going to the land of the dead in the norse underworld to ask them questions for people)

-Oracular Seith ritual (Getting visions at the well of Wyrd)

These last two rituals would involve a pre-ritual workshop (1 hour) the day before to prepare participating seers, and the rite would be 2 hours. Every other item listed here can be done in an hour, or expanded to 2 hours.

Magical teaching one-on-one

(Sample topics)

Energy Magic

Spirit magic

Centering

Finding and activating the source of magic within

Finding your magical self

Exploring your inner realms and the source of your magic

Grounding

Anchoring yourself in the world

Journeying in spirit to the Otherworld

Finding ally spirits, such as power animals

Shielding

Basic aura magic for protection

Finding your patron deity,

Building your inner temple or shrine, organizing your inner realms for magic and gaining divine guidance

 

Perceiving energies

Developping The Sight, reading auras, and recognizing basic energy types

Seeing spirits

Developping Spirit Sight and hearing spirits

Manipulating energies

Shaping and transforming magical energy

Voice

Developping the magical Voice to command or seduce spirits into helping

Cleansing

Banishing unwanted energies from a place or object

Banishing spirits

Forcing spirits out of a place

Consecrating

Charging objects with intent

Summoning spirits

Calling spirits into this world

Basic spellcasting

Making and sending spell constructs (thoughtforms)

Spirit knowledge

Learning of types of spirits: elementals, nature spirits, ancestors, deities, giants, demons, angels.

Circle casting

Creating a space for group magical work, or for protecting an area

Spirit contracts

Obtaining powers through spirit allies

Evoking the 4 elements

Creating gates in the 4 quarters (cardinal directions) to the elemental planes of air, fire, water and earth through pentagrams

Mediumship

Allowing spirits to speak through you (channeling)

Elemental magic

Putting together all the elements of a Wiccan ritual for elemental spellcasting

Animist powers

Learning to interact with the indwelling spirit of anything, so it becomes susceptible to spirit magic

Glamours and illusions

Manipulating your aura to change how you are perceived

Soul retrieval

Finding and bringing back missing soul parts

Advanced shielding

Manipulating your aura for superior protection & combat magic

Exorcism of disease

Removing spirit intrusions

Energy knowledge

Analysing energy signatures, spell constructs, & recognizing the three modes of nature

Active & defensive magic , perceptive and journey magic

 

For comments, suggestions, revisions and offers to help, you can

go to the Contact page

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